AHALab Public courses

Game Creation Class / Group of Two / 60 minutes

Draw a maze,
care for animals.

Talk about what you want to do, draw a picture, and give it a try.
Invite friends to play and change the place.

Can be peer-led, with adults responsible for equipment and classroom support.
Choose one direction when creating, and it is not required to complete both.

A rectangular maze drawn by a young designer on graph paper
The first level starts with this hand drawing.

Draw against the hand to see if the road is drawn correctly

The original manuscript of the young designer

The original drawing of a rectangular maze drawn by a young designer on graph paper

Current level 1 · 25 columns × 43 rows

Green: Start · Gold: Light Crystal · Blue: Ladder · Purple: Door on top of the wall. For classroom reference only; there is no global map in the game.

What to do together

Talk about your ideas first, then take action.

01

What do you want to do?

You can say a sentence, draw it, or ask a friend to help you say it. After listening to your partner’s thoughts, ask, “Did I get it right?”

02

Who do I want to ask for help?

Try some things by yourself, and others ask friends or teachers to accompany you. AI can provide ideas and help write programs, but you still have to check them yourself after finishing them.

03

Please play for a while

First, observe how your friend operates it and note one stuck point. After making a fix, ask them to try again. There is no need to fix all issues at once.

Expand the 60-minute activity schedule
TimeActivities
0–4 pointsWatch Xiaobi give mooncakes. Talk about who she wants to give them to and what she wants to say.
4–10 pointsThe two take turns talking about their thoughts, and the partner repeats them.
10–17 minutesDiscussion of life situations: How can you, the people around you, and AI help?
17–23 pointsLook at the request, reference footage, and finished footage to find an area that needs inspection.
23–30 minutesTry out a short section and choose something you want to do or change.
30–40 minutesDraw a maze or design the movements of small animals.
40–48 pointsAsk a friend to try it out and record a question.
48–54 pointsMake a correction and try again.
54–60 pointsShare the reason for the modification and save the work.

See the Teacher's Manual for the 45-minute version and support methods. If AI is not used on-site, clearly state that the materials shown are pre-class work.

Choose a direction

My turn to design.

Maze editor: draw walls, place light crystals, ladders, and exit doors
Draw a maze

Put a ladder here, an exit there.

Play the first hand-drawn level, then draw your own maze. Collect light crystals, find the ladder, climb onto the wall, and walk to the exit door. Supports rectangular canvas and multiple color schemes.

Comparing drawings and games
Name · Feed · Play with a ball · Find new friends
Animal Breeding / AHALab Classroom Example

How does it move when it eats?

Name the animals, observe eating and chasing balls, and then go to new maps to find friends. Draw three small pictures to explain what it looks like before, during and after the movement.

This editable example is kept separately from the work produced by the students below in Coze.

Classmates’ works

Please come and play, and please take a look.

Coze Cute Pet Paradise Game: The home page features a bunny and entrances to the park, adventure, encyclopedia, and store
COZE / Online Games

Butterfly and her pets

Starting from the idea of "wanting to raise many small animals", we created a cute pet paradise that can be opened.

Open classmates’ works ↗

Open on the Coze website and require an Internet connection. The work is maintained by the original author.

Watch the video (Chinese dubbing and subtitles)

Hamster riding a dragon looking at Erhai Lake · About 5 seconds

Watch the video (Chinese dubbing and subtitles)

The hamster stretches the net to catch people · About 5 seconds

The titles of the two videos are tentative based on the visuals; the original videos and audio tracks are retained. Class work is not subject to open-source code licenses.

Opening video

Xiaobi’s mooncake gift

Xiaobi makes mooncakes to give to Jinzi, Xiaofei, and Xiaomai. After watching, discuss: "Who would you like to give a gift to? What would you like to say to them?"

A 35-second AI-assisted anthropomorphic fairy tale. Derived from real pet images, the movements and voices are produced, not filmed with real cats or real dialogue.

Watch the video (Chinese dubbing and subtitles)

Courseware and printed materials

Before class, open these copies.

Reproduction with other AI tools: Platform selection instructions · 90-minute maze extension class

Time for a break

About every 30 minutes, take 5–10 minutes away from screens. Look into the distance out of a window, or try animal guessing, copying movements, a paper maze, chess or Jungle. Do not switch to a phone or video during the break. An adult keeps track of the time; children can take a break sooner if they need one. Include breaks in the total lesson time, shortening computer tasks or presentations accordingly. For a session of about two hours, plan breaks around minutes 30, 60 and 90.

After Activity Reading and Records

Play Together and Share with Friends

From a real two-person activity, see how ideas turn into works and how partners help each other.