The first level · Original hand-drawing by a young designer
Play this level first
The first classroom experience and the official game use the same hand-drawn first level: the central switchback, the long corridor on the right, the upper serpentine and the long branch on the left.
Collect 3 Light Crystals → Find the ladder and press E → Climb to the top of the wall → Walk to the exit door. There are no monsters and no darkness.
Enter the first level of hand-painting →In class, you can explore a short section near the entrance first, and then rotate partners; the map of the first level remains intact.

Creation session: Open the independent mini-map practice template(not the first level)
Independent creative practice · Not part of the official level
Start drawing from a 7×7 small maze
7 × 7 grid, 2 light crystals. It is used to learn editing, exchange trials and modifications; it does not replace the first level of hand-drawing by young designers.
If there is a draft for this tab, a backup will be kept first.